Exports
Safe zones
Tell Hydra when a player enters or leaves a safe zone your script manages.
SetPlayerSafeZone (server)
exports.HydraAC:SetPlayerSafeZone(source, true) -- entered
exports.HydraAC:SetPlayerSafeZone(source, false) -- leftSetSafeZone(source, inside) is the same export under a shorter name.
SetSafeZone (client)
For zone scripts that run on the client. Hydra forwards it to the server.
pcall(function() exports.HydraAC:SetSafeZone(true) end)While a player is in a safe zone, godmode and invincibility are not flagged.
Most servers need neither: Hydra learns your green zones by itself, and you can draw your own in Zones & spots › Safe zones. See Zones and spots.