Review queue
Decide what Hydra flagged, quickly, with the evidence in front of you.
What lands in Review
Detections whose policy is review wait in Review › Review queue for a staff member to decide. Detections that kicked or banned are listed under All detections, and the combat engine's cases under Combat incidents.
The queue is a split view: the list on the left, the selected detection on the right with why it fired, the evidence, any screenshot or clip, and the player's recent history.
Deciding
| Button | Key | What it does |
|---|---|---|
| Legit | L | Not a cheat. Dismisses the detection. |
| Unsure | U | Leaves it in the queue for someone else. |
| Cheat | C | Confirms it as a cheat, without a ban yet. |
| Cheat + ban | B | Confirms it and bans the player. |
Hold Shift with a button or key to add a note. Move through the queue with J and K (or the arrow keys), and press Enter to open the full detection page. After a decision, the next detection opens by itself.
Reading the evidence
Every detection shows:
- Why it fired: the rule, with the numbers it compared against your settings.
- Checked before firing: what Hydra ruled out first, such as trusted spots, vehicles, staff duty, death or a safe zone. A false positive is usually an excuse that should have passed.
- Where it came from: each value is marked as seen by your server, reported by the player's client, or seen by other players.
- Verdict chain: what Hydra did and who decided what since.
Hydra never bans on a client's word alone. If a detection only has client evidence, treat it as a lead: check the clip, the player's history and the combat incidents before you ban.
Fixing a false positive at the source
When your own server explains a detection, fix it once instead of dismissing it every day:
| Detection | Button | Effect |
|---|---|---|
TELEPORT | Trust starting point / Trust destination | Adds a trusted spot. |
SPECTATOR_ABUSE | Trust this camera spot | Expects a far camera there (CCTV, character select). |
| Staff on duty | – | Set up staff mode. |
| Heals and armour | – | Check heal and armour items. |
| One player only | – | Add an exception. |
If a whole detection does not suit your server, change what it does in Policy.